As you may know, Legend is Mongoose's current open ruleset that is pretty much their current take on the original Runequest rules (they had two prior takes on it in the past), but separated from the Runequest name and setting. Perhaps due to its $1 price, it has remained at the top of the RPGNow bestseller list for a couple of months and was mentioned favorably in Mongoose's end-of-year public wrap up report known as "State of the Mongoose".
So what happened to Runequest and the Glorantha setting?
Apparently, a company known as The Design Mechanism has picked up the IP and is having their own $1 sale. Just look at some of the products currently available at that price:
- Glorantha - The Second Age (Core Rulebook)
- Cults of Glorantha
- Trolls: Guide to the Uz
- Elfs: Guide to the Aldryami
- Dwarfs: Guide to the Mostali
- Ducks: Guide to the Durulz
- Dragonewts: Guide to the Eravssar
- Epic Campaign Sourcebook:Dara Hapa Stirs
- Epic Campaign Sourcebook: Pavis Rises
- Adventure: Blood of Orlanth
- "The Design Mechanism will be producing the sixth published edition of RQ for an early 2012 release."
- "We will be publishing the core rules and all future supplements in partnership with Moon Design. This allows us to call upon their resources for a wide range of things that would be too costly for us to develop singly."
- "Working with Moon we also have access to Glorantha, meaning that RuneQuest material for both Second and Third Age Glorantha will be not just possible, but a reality."
Looks awesome. Will try to find out more about this company.
Design Mechanism is Loz Whitaker and Pete Nash, the authors of MRQII and old hand at Gloranthan gaming.
ReplyDeleteAh, that explains why they mentioned having a hand in MRQ1 and MRQ2, though they refer to themselves as their company name and not as individuals.
ReplyDeleteThey seem to be very dedicated to the setting.
That's a nice looking cover for the 6th edition. I really need to get over and pick up some of those $1 pdfs...
ReplyDeleteI know - I'm behind on my Glorantha reading. Sad thing is I lost my hardcopy of the Hero Wars rulebook I used to have -- in a fast food place on a roadtrip in the northern provinces. It was good reading and very different from all the fantasy RPGs I've read.
ReplyDelete