Showing posts with label Setting: Babylon 5. Show all posts
Showing posts with label Setting: Babylon 5. Show all posts

Thursday, February 1, 2018

Ships without Number (list of sources)

Given the background of the default Star Without Number setting, there’s a rationale as to why a mix of ships from different tech levels and designers would combine in a fleet with a grand endeavor.
On a simple level, you could have TOS and TNG era ships in the same fleet. More combinations would have Farscape, B5, and Star Trek ships together.

Will start building this list of sources here.

Fandom Ship Sites:

  • Star Wars Deckplans -- an impressive site that organizes the ships by manufacturer, and gives external art, deckplans, and D6 stats!
  • B5 Tech -- the site provides images (externals), and specs. No game stats, but a very extensive listing of the ships from the show.
  • Star Trek Intelligence -- similar to B5 Tech, shows images (externals) and specs for ships in the various series. Nothing from Discovery (yet), but presents the information as info gathered by the intelligence agencies of the different powers-that-be. 

 Other Ship-related posts on this blog:

  • 0-hr. Carriers -- three carriers for your campaign's home ship. One is right-sized for you!

Wednesday, July 30, 2014

RIP: James Shigeta


TaroIsogi01James Shigeta passed away; rest in peace sir.

I knew of him largely from his appearance in Babylon 5's s02 episode "A Spider in the Web". Though I did recognize him in a couple of Outer Limits episodes during a TV marathon years back. I didn't even recognize him in the original Die Hard movie!

I'm placing him in the IDIC Files tag because I did get a thrill from seeing him in major, non-villainous, non-token roles in these TV shows. Despite the last name (and his general appearance) being clearly Japanese, in the back of my mind I often wondered if he was partially Filipino. I can't explain it; his mannerisms and speech patterns triggered 'old Filipino gentleman grandfather' in my mind.

And I secretly patterned some of my old NPCs in my Fading Suns campaigns after him, as a result.

Friday, March 25, 2011

And The Sky Full of Stars... Without Number!

He only lasted
one season, but
he had one of
the most
memorable
and haunting
character arcs.
"The sky was full of stars... and every star was an exploding ship. One of ours."
- Commander Jeffrey Sinclair, "The Gathering"

Done with my character, but the move has kind of killed off the excitement of building and posting it.

However, I did unearth a bunch of my Babylon 5 collection stuff (I was and am a big fan despite all the limitations, weaknesses, and missteps) and it started me thinking about the many RPG incarnations.

There was the Chameleon Eclectic RPG called The Babylon Project, and then Mongoose's valiant effort at a sustained and supported Babylon 5 RPG which managed two editions -- both of which I may post about on some later date.

And then I realized several things:
  1. the last Babylon 5 RPG was an OGL-based system
  2. Stars Without Number is also founded on the same principles
  3. both Mongoose and Stars Without Number have rules systems dealing with factions, though from different viewpoints 
  4. both have the ability to focus on ship-to-ship combat in addition to human scale conflict resolution 
  5. conversion should be fun, but perhaps a slightly modified setting would be better!
But before I go off on another mad project that promises to fizzle out without an actual game, I'm going to let it simmer for a while and put together a strategy for a sustained series of posts that will (hopefully) not succumb to RPG project ennui.