Thursday, July 19, 2012

On The Radar: A Godlike Yggdrasil Shadowrun

Three books are out now that you may want to take a look at.

First, a fantasy RPG where you can play Norse heroes adventuring in a world defined by Norse history and myth. That's Yggdrasil, released by Cubicle 7 Entertainment.

As heroes in search of adventure, glory and immortality, you will take part in great battles which will lead you from the snowy plains of Jutland to the halls of kings. Perhaps your characters will become heroes recognised by Odin the Formidable himself in his feasting-hall in Valhalla, as he awaits the time of Ragnarök, the final battle against the giants and their kin, which marks the end of the time of legends and of the Gods themselves.

Mercenary or hirdmen, berserkr or noble, prophetess or sorcerer, Fate will guide you through frozen fjords, deep seas, and monster-haunted forests. Skalds will sing of your exploits for centuries to come!


Second, a revised version of the 'gritty',WWII era metahuman RPG Godlike.

GODLIKE features an intensively researched alternate history, the depth of setting and character for which award-winning author Dennis Detwiller (Delta Green) is famous, an innovative rules set by Greg Stolze (Unknown Armies), and a complete "D20" rules conversion by Mike Mearls.

This new edition of GODLIKE includes corrections and revisions throughout the book based directly on the feedback of gamers over the years since GODLIKE first appeared.

It also includes a new appendix with further rules options adapted from GODLIKE sourcebooks and campaign books by Dennis Detwiller, Allan Goodall and Shane Ivey: squad combat rules, bombardments, minefields, the One-Roll Patrol generator, new powers and more.

Third, Shadowrun 2050. This sourcebook allows people to play with Shadowrun Fourth Edition rules but set in the original starting timeline of the game (the timeline has been advanced throughout the rules edition releases).

Chrome eyes. Computers called "decks." Big hair, big cyberlimbs and bigger guns. It's Shadowrun in the year it all started. Take a step back to Shadowrun's roots with Shadowrun 2050, a book that combines Fourth Edition rules — the smoothest, most accessible rule set Shadowrun has ever had - with the setting that first made the Sixth World a legend.

Shadowrun 2050 has everything players and gamemasters need to dive into the grimy beauty that kicked off one of the greatest roleplaying settings of all time. With information on how to adapt Fourth Edition Matrix, gear, and magic rules for the 2050 setting, as well as in-universe information about the powers of the world, what shadowrunners will be up to, and who they'll be running into, Shadowrun 2050 puts a new twist on the classic setting.

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That's my side of things. Let me know what you think, my friend.