Thursday, June 16, 2011

Costumes, Super-heroes, and Bones

In most gaming genres, a general description of face, build, and gear is sufficient to sketch the look of a character.

But in super-hero games, the costumes are such a part of the genre that it's often necessary to have even the barest hints of a drawn costume somewhere (or even pegs from actual costumes) in order to cement the idea firmly in players' minds.

To that end, I've been trying out some online tools for costume design. All I can say is... coming up with a concept that works is hard.

My first draft for the costume of the Omega Bones
villain mentioned in my series of short story posts
on the Champions of the Bay Area.

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That's my side of things. Let me know what you think, my friend.