So, for a last stab at Campaigns I'd like to run, I'll just quickly mention my series of posts on Kitchen Sink Settings, which is a term I use for RPGs and RPG settings that have been crafted in such a way as to allow the easy integration of many elements from books, TV shows, comics and movies in the same genre, and sometimes even across multiple genres.
The reason I want to run them? It's so easy to come up with adventure ideas!
Here are the three kitchen sink settings I've already done:
Lightspeed was a Fuzion-powered RPG whose major setting elements seemed to be taken from a universe that held Star Trek, Star Wars, Aliens, Blade Runner, Cosmo Police Justy, Space Precinct and other science fiction properties in its core (with the numbers filed off, of course).
Rebel pilots, space police, exploration vessels, ultra-powered psychics, ship-to-ship battles and space marines all in the same universe! Plus a system that I could easily tweak or convert to D20 or Hero, depending on my mood. What's not to like?
Lightspeed Post List:
Kitchen Sink Expeditions: Lightspeed -- Part I (Background & Broad Strokes)
Kitchen Sink Expeditions: Lightspeed -- Part II (Federation, Empire, & Old Earth)
Kitchen Sink Expeditions: Lightspeed -- Part III (Espers, Races, & Ships)
Kitchen Sink Expeditions: Lightspeed -- Part IV (Default Campaigns & Strange Brews)
Code Black Post List:
Setting Expeditions: Code Black -- Part I (Overview & Inspirations)
Setting Expeditions: Code Black -- Part II (Good, Evil, The Brotherhood, & the Flawed Prison)
Setting Expeditions: Code Black -- Part IIIa (Inspirations, Adventure Spine, & Name that Movie)
Setting Expeditions: Code Black -- Part IIIb (Monster Hunters, Mythos, & True Reality)
The Hero System Universe
There was a time & place for pirates and consulting detectives, for sword-swinging barbarians and blaster-shooting space mercenaries, and everything around and between -- starting from the dawn of time, all the way to the distant future and beyond! And there was an overarching meta-history (very much reminiscent of the DC / Marvel Universe histories mixed in with some good Wold Newton, and a mish-mash of Future SF timelines) that you may want to pick and choose from -- or just have ready when your players want to jaunt across time & space!
It was the grand vision of Steve Long, who actually came out with a multi-page document outlining this grand span of history, which I used, updated, and added to with my own ideas for campaigns and little slices of fictional gaming opportunities.
Hero System Universe Post List:
Setting Expeditions: The Hero Universe, Part I -- Pre-Cataclysm
Setting Expeditions: The Hero Universe, Part II -- Post-Cataclysm to the Medieval Era
Setting Expeditions: The Hero Universe, Part III -- Musketeers, Pirates, and Revolutions
Setting Expeditions: The Hero Universe, Part IV -- Cowboys and Victorians
Setting Expeditions: The Hero Universe, Part V -- Mystery Men and Super-heroes
Setting Expeditions: The Hero Universe, Part VI -- The Future
I'm a little bit sad to see this RPG Blog Carnival go -- but then again, it turns out that I've been posting about campaigns I'd like to run for a long while!