Tuesday, February 1, 2011
Piecemeal System Review: Top Secret / S.I.
I remember that I liked the percentile mechanic in combat -- regular roll tells you if you succeed or fail, the 1's dice in the same roll indicates the hit location.
I mean, a guy with 80% skill is dropped by half to 40%; that's a -40%! Whereas a dabbler with a puny 2% skill is dropped by half to 1%; that's only a -1% penalty! The dabbler sucks so badly that increased difficulty in combat still gives him about the same chance?
Of course, at least in this game the martial arts rules were changed from the original table-based combat system for HTH. And I remember that I felt the font size (though I didn't know the term at the time) was too large for the book. I felt that I'd gotten less rules for what I'd paid for.