The bundle covers the following books:
- Silhouette CORE Deluxe Edition
- Jovian Chronicles Player's Handbook 2E
- Mechanical Catalogs 1-2
- Spacer's Guide
- Space Equipment Handbook
- Earth Sourcebook
- CISLunar Space
- Jovian Chronicles Companion
- Four Jovian Planet Sourcebooks
- Ships of the Fleet 1-3
- The Chaos Principle
- Jovian Chronicles GM Handbook
This will give a comprehensive set of materials for the rules and the setting, one that's surprisingly hard SF, despite the presence of humanoid mecha used as fighters.
Also, since the human homeworld is lost to the rest of the world in Stars Without Number, it's not much of a problem to set up a different solar system with the same setting elements. And I would do that, because the setting building is so well done -- it feels like a very well thought out set of interlocking political, economic, and social factions, along with the aforementioned hard SF approach. It's nice to have a semi-stable "home base" for the campaign that characters can refer to in their backgrounds, or return to from the front lines.
Of particular interest to me are the different ship designs for the setting. I like the designs for the Jovian ships, and I'm always interested in the Tender-class ships of any given setting. They'll form the regular ships of the fleet, with the ability to use jumpgates. This is unlike the Star Trek-inspired starships that will have Warp capability.
Not sure where to start aside from trying to build an idea of how many fleets there are, and what ship composition each would have.