Wednesday, July 4, 2012

Marvel PBEM: Character -- MegaVolt

Okay, it seems that I'll get some practice in various stages of new character creation for the PBEM game I'm running for a small group of people online. But before we get to that, let me post the character sheet already done by someone whose had as much time as I have already reading and playing the Marvel Heroic Roleplaying game: pointyman2000!

His character, MegaVolt, is essentially the son of two very well-known characters in the Philippines: Steve Armstrong and Jamie Robinson, from the English-translated version of an old Japanese Anime called Voltes V. Here's the sheet:

"Ultra-electronmagnetic beam! Hey, what's this sword for?"
John Armstrong, aka Megavolt

Solo D10, Buddy D8, Team D6

Distinctions:
Multi-Millionaire
Brilliant Scientist
Uphold the Honor of The Armstrong Family

Power Sets:
Megavolt Armor
Ultra-Electromagnetic Beam (Attack Power) D10
Elemental Control (Electricity) D8
Force Field D10
Subsonic Flight D8
  • SFX: Boost - Shutdown your highest rated MEGAVOLT ARMOR power to step up another MEGAVOLT ARMOR power by +1. Recover power by activating an opportunity or during a Transition Scene
  • SFX: Counterattack - On a reaction against a Physical Stress attack action, inflict Physical Stress with your effect die at no PP cost or spent a PP to step it up by 1
  • Limit: Exhausted - Shutdown any MEGAVOLT ARMOR power to gain 1 PP. Recover power by activating an opportunity or during a Transition Scene.
Specialties:
Combat Expert D8
Medical Expert D8
Science Master D10
Tech Master D10

Milestones

Workplace Ethics:
1XP when you reveal a new stunt associated with your Medical, Science or Tech Specialties
3XP When you engage in a confrontation with another hero regarding your use of your Specialties and your action or reaction total makes you the victor
10XP when you use a questionable Medical, Science or Tech asset or resource to support a team member or you refrain from supporting a team member with your Specialties at a critical moment.

Independent:
1XP when you stand up to another hero
3XP when you prove one of your decisions was the best for your team
10XP when you stress out the last foe in an Action Scene, or another character acknowledges your assistance was essential in saving the day.

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