Wednesday, June 26, 2019

RPGs: an aggregator of my fandom interests

At some point, gaming became a focal point of all my fandom. There were two main reasons for this:

  1. my fellow gamers were part of that fandom -- we didn't share the same exact interests in Science Fiction, Fantasy, Mystery, Crime, Horror, Humor, Comics, TV, Movies and the strange intersection that snags the interest of fandom, but the constant exposure helped broaden my own fandom beyond what I would have learned of on my own. And their enthusiasm was infectious.
  2. games allowed me to express and reference my fandom -- character homages, plotline riffs, setting elements cobbled together from many sources, madcap canon theories discussed and dissected in the middle of games (and sometimes long after them) all helped to refine and catalyze my general fandom is a rich broth of imagination and experimentation.
It is with this in mind that I return to RPGs in the middle of this year, with some goals:

  • to continue my son's RPG experiences either through our current Champions series (PowerPuff Girls: the Shadow of Krypton);
  • to finish reading a number of RPG books that I've purchased and would definitely see regular play had I but the time and the game group;
  • to understand the shape that this hobby (and -- dare I say it -- art form) has assumed in the modern era.

The last goal would seem to entail both a review of the current topics of discussion on blogs and RPG news sites across the field. The second goal would seem to involve a strict schedule of reading (and character building, my preferred way of learning both RPG systems and settings). The first goal would entail some more discussions with my son, now that we've had a number of sessions under our belt.

1 comment:

That's my side of things. Let me know what you think, my friend.