tag:blogger.com,1999:blog-702895828040337181.post6138629100886739160..comments2024-03-26T08:17:49.258+08:00Comments on Armchair Gamer: Do GMs let PCs kill other PCs?Alex Osiashttp://www.blogger.com/profile/14851139031311819958noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-702895828040337181.post-42774037261868738552012-04-19T02:35:55.991+08:002012-04-19T02:35:55.991+08:00I've never seen anything good come of inter-pa...I've never seen anything good come of <a href="http://ageofravens.blogspot.com/2011/05/death-and-play-den-again.html" rel="nofollow">inter-party fighting, and especially PC's killing other PCs.</a> I've seen it happen many times, and almost without exception it created long term problems. The only exceptions would be in games where that behavior's part of the system- <i>Paranoia</Lowell Francishttps://www.blogger.com/profile/02359280169506945906noreply@blogger.comtag:blogger.com,1999:blog-702895828040337181.post-6281675295280069732012-04-19T02:04:03.360+08:002012-04-19T02:04:03.360+08:00As long as it is in genre, I usually let it stand....As long as it is in genre, I usually let it stand.<br /><br />In those supposedly superheroic examples, warrants, arrests and being hunted by superteams would soon follow such actions.<br /><br />But recently, in a Shadowrun campaign, one of the characters was killed by the others in a dispute over money, which is perfectly in genre.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-702895828040337181.post-55276528517925377272012-04-18T07:02:49.282+08:002012-04-18T07:02:49.282+08:00Good advice, and interesting stories! It seems tha...Good advice, and interesting stories! It seems that there's a strong bias towards letting choices and consequences and dice rolls stand, but to warn -- if possible.<br /><br />I know the original Marvel Super-Heroes had in-game rules penalties for killing. So did Mayfair's DC Heroes. It's interesting that Champions didn't.Alex Osiashttps://www.blogger.com/profile/14851139031311819958noreply@blogger.comtag:blogger.com,1999:blog-702895828040337181.post-6662318236386406862012-04-18T04:17:36.597+08:002012-04-18T04:17:36.597+08:00Let me apologize in advance for the length.
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M...Let me apologize in advance for the length.<br /><br />--<br /><br />My first major <i>Champions</i> game as a player was all but destroyed when one character tried to kill another...and accidentally killed <i>a different</i> one by mistake.<br /><br />In-Game Version:<br /><br />Strong Brick Guy hated Nimble Corsican Twin Swordfighter(s) Guy, in part because NCTS gave SBG crap because SBG Justin S. Davishttps://www.blogger.com/profile/14881276106170920830noreply@blogger.comtag:blogger.com,1999:blog-702895828040337181.post-42152198827828825062012-04-17T23:34:37.573+08:002012-04-17T23:34:37.573+08:00I usually step in and explain what kind of consequ...I usually step in and explain what kind of consequences might be expected if such an action were taken and then ask the player if they still want to go through with killing the other PC.<br /><br />If the choice is made, the world that the player exists in reacts in an appropriate manner.<br /><br />For example, (in your case) I'd ask for the player's character sheet and add/replace the FrDavehttps://www.blogger.com/profile/00459281821319914530noreply@blogger.com