Friday, August 5, 2011
Solo Flight: the Warlock of Firetop Mountain
Then I found this book (the picture shows the exact cover that I saw) that didn't yet promise to be a series.
The dragon looked cool, but the 'warlock' seemed a bit 'new-agey'/benevolent to suggest any menace.
I picked up the book, read the front cover, read the back cover, read the part about creating a character -- and bought the thing.
That night, I died so many times making wrong decisions or just coming to a dead end because I hadn't found the right path. But it was cool, I really felt that dungeoncrawl experience.
I think that the pictures from the point of view of the adventurer helped, but the writing, the types of encounters, the consistency from the point of view of someone mapping -- it really helped that immersive experience for me.
I was disappointed that it seemed to be a one-shot deal. And even if it wasn't, the Philippines tended not to pick up stuff in sequence.
Fortunately I was wrong and a year later picked up the next four books in the series!
I wonder if this type of experience is still possible for the youth of today, or if computer games are really the de facto gateway drug for table top gaming ("it's like World of Warcraft but with x")?